Joker Joker's Counter Picks. Super armor on frame 8-9 but only on the ground. player. 3. Ultimate . Clear Classic Mode with Kirby or any character in his unlock tree, being the 6th character unlocked after Robin. ABOUT. Autocancels on frame 36 onward. Melee Ultimate Smash 4. Aerials have +3 frames added to them because it takes 3 frames to leave the ground, so a 3 frame aerial would be 6 frames out of shield. Ultimate Needs A Better Training Mode Asap Proguides Ike kurogane hammer smash ultimate frame data repository kurogane hammer pre release smash ultimate frame data e3 demo smashboards. 8% Minimum base damage, x1.2 enemy's attack. Leg intangibility on frame 4-17, or until punch. Transitions to jab 2 as early as frame 5. If you land, the lag corresponds to the remaining total frames of the ground version. Mobile-friendly Frame Data for Roy in Super Smash Bros. Meter filled: (uncharge, sweet) … Ultimate matchup select for heroes, champions, and characters. 970 ... Advanced Techniques and Frame Data for Terry and FGC Inputs in Smash Ultimate - Duration: 12:05. Ultimate, GameCube Controller Super Smash Bros. … [MoS Punish Chart] How To Improve at Smash Ultimate - Expose Your Weaknesses | Meta Of Smash [Trixx] - Duration: 37:42. 75 total frames in the air. Mew2king provides insight on the Legendary Vampire Hunters and how they might fare in competitive play! Autocancels on frame 40 onward. Ultimate. PLAYER HEAD ABOUT. And 87 if you miss and go over an edge. Find counterpicks, good matchups, and bad matchups. Invulnerable on frames 4-5. Use these strategies to hone your skills and learn about popular matchups and game tips Players generally like to know who is good versus who. Jab 1 5 25 -- Transitions to Jab 2 as early as frame 11. Shield Lag is just extra freeze frames that both the attacker and defender suffer, so it does not affect frame advantage. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws ; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Ultimate. MELEE SMASH 4 ULTIMATE. Neutral B, Partial Charge (Straight Lunge, Partial Charge). Ground Attacks; Aerial Attacks; Special Attacks ; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Joker is strong Against Little Mac score: 396 86.26 % upvotes Donkey Kong score: 228 87.50 % upvotes Ganondorf score: 190 81.25 % upvotes Ridley score: 173 81.68 % upvotes Dr. Mario … And 87 if you miss and go over an edge. Super Smash Bros. Find and Vote on Counterpicks Get tips for your favorite characters and hardest matchups. roy Menu. Out of Shield, Forward Air or back Air or Up Smash — 10 frames Out of Shield, Neutral Air or Gun or Jab — 15 frames Out of Shield, Counters — (jump) Rebel's Guard: 6 frames, (jump) Tetrakarn: 7 frames Mobile-friendly Frame Data for Lucina in Super Smash Bros. Whats people lookup in this blog: Counter Frame Data Smash Ultimate; Smash Bros Ultimate Counter Frame Data Smash Ultimate knockback calculator. Frames Data provides standardized product information and imagery that power dozens of software applications, supply-chain and ERP systems, … 1 of 2 Go to page. Complete one of the following: 1. ULTIMATE. This page explains how to successfully counterpick the champion cloud in the game Super Smash Bros. Included is the text version if you don't like watching videos. U-smash Hits on real frame: 11.0 Damage: 15.0 KBG: 86 (1290.0 relative) BKB: 50 Angle: 93 Element: Slash Hitlag Multiplier: 1.3 SDI Ratio: 1.5 Smash charge window on real frame 7.0 Begins partial invincibility on real frame 8.0 Begins partial invincibility on real frame 8.0 Begins partial invincibility on real frame 8.0 Invulnerable on frame 1-3. Ultimate. Mobile-friendly Frame Data for Lucario in Super Smash Bros. HEAD TO HEAD. A like and subscribe will really help me out! Mac is guaranteed KO Uppercut if he deals 333.33*%, as he has a 0.3x unit filling multiplier. lucario Menu. Ultimate. Let's see what he found! Meter filled: 0.42 arrows. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls ; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Mac loses KO Uppercut if he is sent into tumble, which requires 80 KB Points to do (this can also be taken as "when you have to tech" in layman's terms). Grabs used to happen instantly out of shield as well, but Ultimate added +4 frames to Grabs done after a hit connects with a shield. Super armor on frame 8-13. Complete one of the following: 1. Have Lucina join the player's party in World of Light.With the exception of the third method, Lucina must then be defeated on Arena Ferox. Search. Debuting in Super Smash Bros. Melee, a counterattack will, on use, put the user into a shield-like state followed by a sizable period of lag. Dropping your shield (Shield Drop) takes 11 frames; Up B and Up Smash happen instantly out of shield and do not incur Shield Drop Meter filled: (min/max) 0.39/0.546 arrows. Sign in. Meter filled: (early min/max) 0.63/0.882, (late min/max) 0.48/0.672 arrows. Charge hold is frame 5. Ever wanted to understand frame data in Super Smash Bros Ultimate? Counter Picks Tier List. Meter filled: 0.045 arrows. Wind box on frames 1-4. Sign in to make your opinion count. A small amount of GIFs also weirdly start in the middle of the move, but I hope to have caught those ones before this change is live. lucina Menu. Frames Data builds stronger businesses throughout the eyecare industry. Damage-based armor begins on frame 1 of charge and lasts until the punch begins, starts at 8% (9.6% in 1v1) and builds to 14% (16.8% in 1v1) on max charge release. A counterattack is a type of special move. Search. Zapp Branniglenn Smash Lord. In smash 4 the highest variance in spotdodge frame data was 4 frames, (25-29). Mobile-friendly Frame Data for Marth in Super Smash Bros. Transitions to jab 3 as early as frame 5. Ultimate matchup select for heroes, champions, and characters. Total frames includes 10 frames of hitlag, SH / FH / SHFF / FHFF Frames — 33 / 44 / 21 / 29, Fall Speed / Fast Fall Speed — 1.95 / 3.12, Shield Grab (Grab, post-Shieldstun) — 13 frames, Jump Squat (pre-Jump frames) — 3 frames (universal). Jab 1 5 25 -- Transitions to Jab 2 as early as frame 11. Mobile-friendly Frame Data for Lucina in Super Smash Bros. Search. Play VS. matches, with Lucina being the 23rd character to be unlocked. Joker's Frame Data shown frame by frame. Super Smash Bros. Ultimate Edition, Nintendo Super Smash Bros. MELEE SMASH 4 ULTIMATE. Huge shoutout to Joel Schumacher for a majority of the frame data. Posted by 4 years ago. 66. Meter filled: (full/short) 0.15/0.1275 arrows. Mobile-friendly Frame Data for Lucario in Super Smash Bros. Ever wanted to understand frame data in Super Smash Bros Ultimate? Unblockable on the ground. 2. This is a really big deal as it means character's once again have unique traits apart from their actual movesets. Ground Attacks; Aerial Attacks; Special Attacks ; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Total frames includes 13 frames of hitlag, SH / FH / SHFF / FHFF Frames — 41 / 55 / 28 / 38, Fall Speed / Fast Fall Speed — 1.58 / 2.528, Out of Shield, Neutral Air or Forward Air — 9 frames, Shield Grab (Grab, post-Shieldstun) — 10 frames, Jump Squat (pre-Jump frames) — 3 frames (universal). For Super Smash Bros. GAME. Some sources will start on frame 0 rather than frame 1 like my website does. Super Smash Bros. Pre-Release Smash Ultimate Frame Data (E3 Demo) Thread starter Zapp Branniglenn; Start date Jul 1, 2018; 1; 2; Next. Autocancels on frame 25 onward. Whats people lookup in this blog: Smash Bros Ultimate Counter Frame Data SMASHDATA.GG. M2K gives us a Frame data analysis of Steve in Smash Ultimate using Sakurai's recent presentation! Mobile-friendly Frame Data for Zero Suit Samus in Super Smash Bros. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; OWO WHATS THIS? Meter filled: 0.3 arrows. Super armor on frame 8-15 (9-15 for down angled version). Invulnerable on frame 1-18. Intangibile on frame 4-5. 1-5 in the air. Banjo And Kazooie Bayonetta Bowser Frame Data Notes. Meter filled: (fully charged) 0.9, (fully charged, reversed) 0.84 arrows. player. Going over an edge applies air total frames. From Liquipedia Smash Wiki. Meter filled: 0.09/0.03/0.09 arrows. 2019 MPGR Top 10. zero suit samus Menu. A small amount of GIFs also weirdly start in the middle of the move, but I hope to have caught those ones before this change is live. Mobile-friendly Frame Data for Roy in Super Smash Bros. Hit is 25 total frames. So use your best judgement and cross check with the data I have listed in case you suspect the frame counter may be wrong. For more information on Mac's meter, check. According to this spreadsheet, the spread from fastest spotdodge, (fox) to slowest, (Ganon) is 10 frames (19-29). Ultimate. Find and Vote on Counterpicks Get tips for your favorite characters and hardest matchups. Mac is guaranteed KO Uppercut if he takes 100%. Dota 2 Counter-Strike PUBG StarCraft II Rocket League VALORANT Overwatch Rainbow Six Apex Legends League of Legends Warcraft Brood War Hearthstone ... Fox/Frame Data. Go. 3. Counters on frame 5-27. Super Smash Bros. Shield Stun is the amount of frames that the defender is stuck after Shield Lag ends. corrin Menu. Here's an explanation on how to apply it! Mobile-friendly Frame Data for Marth in Super Smash Bros. Mobile-friendly Frame Data for Corrin in Super Smash Bros. Clear Classic Mode with Yoshi or any character in his unlock tree, being the fifth character unlocked after Ganondorf. Mac is given 4 seconds before he can lose KO Uppercut. So use your best judgement and cross check with the data I have listed in case you suspect the frame counter may be wrong. Invulnerable on frame 1-3. Meta Of Smash 16,051 views PLAYER HEAD ABOUT. Mobile-friendly Frame Data for Corrin in Super Smash Bros. Song: Simons Theme - Super Castlevania … Intangible on frame 1-8 in addition to counter freeze frames. Charge hold is frame 4. marth Menu. Can transition to next slash on frame 12-30, Can transition to next slash on frame 8-29, Can transition to next slash on frame 7-24, Can transition to next slash on frame 8-24. Must charge for 32 frames minimum before you are allowed to punch. Ultimate . Ultimate . Ultimate. KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au PLAYER. In Super Smash Bros. Counter Picks Tier List. Damage-based armor begins on frame 1 of charge and lasts until the punch begins, starts at 8% (9.6% in 1v1) and builds to 14% (16.8% in 1v1) on max charge release. 5 frames: Air Acceleration: 0.1: Soft Landing Lag: 2 frames: Gravity: 0.105: Hard Landing Lag: 4 frames: SH Air Time: 37 frames: FH Air Time: 58 frames Neutral B, Full Charge (Straight Lunge, Full Charge). If you see any GIFs that seem way off, let me know! Counter Active: Frames 5-27. I countered a smash attack with Palutena's counter the other night and they barely went offstage at like 90%. PLAYER. Comparing frame data of the counters in this game. Find weak and strong matchups for Joker. However, a perfect l-canceled nair that includes the entirety of the second hitbox up until frame 21 will also end on frame 29 (land on frame 22 + 7 frames l-cancel landing lag = 29). So a 6 frame grab would be 10 frames out of shield. Ultimate. Have Corrin join the player's party in World of Light.With the exception of the third method, Corrin must then be defeated on Coliseum. Joined Apr 13, 2014 Messages 1,695 Location Santa Ana, CA. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character ; Ground Attacks. Counter Picks Tier List. Meter filled: (full/short) 0.06/0.051 arrows. Ultimate. Here's an explanation on how to apply it! 2. Transitions to Jab 2 as early as frame 11. Hit is 25 total frames. THE PLAYER DATABASE. Autocancels on frame 35 onward. Our services help improve communication between buyers and sellers of eyecare products, strengthening relationships and contributing to a growing, successful marketplace. Find counterpicks, good matchups, and bad matchups. 5: 5: 35--Charge frame 2. Ultimate counter picking. Super Smash Bros. Autocancels on frame 16 onward. The Player Database has up-to-date placings and head to head data of all PGR ... SMASHDATA.GG. 32 64 100 500 1000 ALL. Next Last. Counter Active: Frames 7-43 (Intangible on frames 6-7 on the ground, frames 7-8 in the air) Depreciated Active Frames: 7-34 FAF: Frame 70 (27 frames of lag minimum) Attacks Hitbox Active FAF Base Dmg. Charge hold is frame 5, On release, startup is 8 and total frames is 39, Second total frames is the air version. Mobile-friendly Frame Data for Zero Suit Samus in Super Smash Bros. Ultimate Edition - Switch or a Poké Ball Plus.As an Amazon Associate Smashboards earns from qualifying purchases. Super armor on frame 7-10 and 15-17. Ultimate. Intangibility on 5-6 when detecting. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. The Player Database has 314173 player profile pages tracking results across 24331 tournaments. Ultimate. Meter filled: 0.045 arrows. Up-to-date placings and head to head stats for Super Smash Bros. SET COUNT 0 - 0 (NA%) GAME COUNT 0 - 0 (NA%) FILTERS X. Entrants: 0. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Best frame data in Ultimate contest. Must charge for 32 frames minimum before you are allowed to punch. PGR; Non PGR; All; ALL; SEASON 1; SEASON 2; CURRENT SEASON; ONLINE: ALL. This type of site applies to MOBA's such as League of Legends, DoTA, Vainglory, LoL, Arena of Heroes, Heroes of Newearth, and Paladin. Data Sources. Ultimate. Frame data can be some very useful knowledge in Smash Ultimate, so here is how you can figure things out all by yourself! Meter filled: (full/short) 0.18/0.153 arrows. Meter filled: (full/short) 0.15/0.1275 arrows. Play VS. matches, with Corrin being the 41st character to be unlocked. Meter filled: (uncharge, sweet) 0.036, (early uncharged) 0.3, (late uncharged) 0.24 arrows. 361: 40/40/40/50: 88: Grabs Hitbox Active FAF: Standing Grab: 6-7: 35: Dash Grab: 9-10: 43: Pivot Grab: 10-11: 38: Throws Base Dmg. Launcher and sword hits generate on the same frame. Total frames is 62 on level ground when you miss. Meter filled: (min/max) 0.3/1.26 arrows. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Charge hold is frame 6. Ultimate. Joker counterpicks and tips. 0 32 64 100 500 1000-ALL. Fox; Frame Data; Overview; Moveset; Frame Data; ... Head invulnerable frames 1-9 D smash: 15: 20: 65? Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au; twitter This section is to modify game parameters, do not use unless you are modding the game Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls ; Misc Info; Hitbox Images: Choose Another Character; Data listed as follows: "at 0% | at 65% | at 190%" Ground Attacks. Smash 4. Counter window 6-27. Given this frame data, an auto-cancel nair is only as good as an l-canceled nair that has landed earlier. Meter filled: 0.42 arrows. Close. Attacks Hitbox Active FAF Base Dmg. Super Smash Bros. Angle BKB/FKB KBG Landing Lag Autocancel; Nair Ultimate. The following list shows the frame data of rolls as of the latest version of the game. ". Total frames assumes level ground. Meter filled: (full/short) 0.12/0.102 arrows. Super Smash Bros Ultimate Is Laggy And The Numbers Now Prove It Roy kurogane hammer smash ultimate how to easily count frame data why it s useful smash ultimate frame data repository kurogane hammer. Meter filled: 0.6/0.84(up or mid min/max), 0.72/1.008(down min/max) arrows. Angle BKB/WBKB KBG Landing Lag Autocancel; Nair (Hit 1) 6-7: 50: 4.2: 80/75/65/90: 30: 50: 12: 47> Nair (Hit 2) 15-21-8.5: 361: 55: 95--Fair Gamefaqs message board topic titled `` Best frame Data of the counters in blog... 25 -- transitions to jab 3 as early as frame 11 character 's once again unique! The Nintendo Switch Super Smash Bros ERP systems, Hearthstone... Fox/Frame Data frames Data provides standardized product information imagery! Mac 's meter, check like my website does you suspect the frame counter may wrong! ( 9-15 for down angled version ) like and subscribe will really help me out guaranteed! Same frame neutral B, smash ultimate counter frame data Charge ( Straight Lunge, Full (! Frame 0 rather than frame 1 like my website does 87 if you land, the corresponds! Same frame for 32 frames minimum before you are allowed to punch ever wanted to understand frame Data Roy! Intangible on frame 0 rather than frame 1 like my website does miss... As early as frame 11 to Joel Schumacher for a majority of game! Total frames is 62 on level ground when you miss and go over an edge start frame! All ; SEASON 2 ; CURRENT SEASON ; ONLINE: ALL is a really big deal as it means 's. Be unlocked 0.48/0.672 arrows Best judgement and cross check with the Data i have listed in case you suspect frame... 'S counter the other night and they barely went offstage at like 90 % Best frame Data Zero. Brood War Hearthstone... 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I have listed in case you suspect the frame Data for Corrin in Super Smash Bros?. -- Charge frame 2 Best judgement and cross check with the Data i have in! Charge frame 2 early uncharged ) 0.24 arrows, CA character unlocked after Robin improve communication buyers. ) … mobile-friendly frame Data for Zero Suit Samus in Super Smash Bros and defender,. -- transitions to jab 2 as early as frame 11 Pro Controller - Switch or a Poké Plus.As. Ko Uppercut is guaranteed KO Uppercut if he deals 333.33 * %, as he has a 0.3x unit multiplier! Jab 3 as early as frame 11 ) 0.63/0.882, ( early ). 1-8 in addition to counter freeze frames that both the attacker and defender suffer, so does... Angled version ) the Player Database has 314173 Player profile smash ultimate counter frame data tracking across. Mode with Kirby or any character in his unlock tree, being the character... For Roy in Super Smash Bros or any character in his unlock tree, the. Counter-Strike PUBG StarCraft II Rocket League VALORANT Overwatch Rainbow Six Apex Legends League of Legends Warcraft Brood Hearthstone! Palutena 's counter the other night and they barely went offstage at like 90...., or until punch and subscribe will really help me out … mobile-friendly frame frames.